This wiki is all about the universe of the game A.I.M.
and welcome to the
A.I.M. (Artificial Intelligence Machine) Wiki
Not many are working on this Wiki right now, so feel free to add or fix some of the existing pages (I recommend to use the classic editor, click on the arrow next to the edit button). You can look up some examples in the index below. It would help a lot if you make something for this Wiki too.
- Erw98, creator of this here :)
WARNING! Pages contain big images. If your internet is limited, it'll probably run out of data here.
If you like the font of this wiki you can download here. Note that this is a remake of the original font, used in the game. Only basic symbols were added to this font and they don't have to be 100% the same as the original.
Index (for full click here) Edit
Uncategorized: Anchor of transition | Arlings | Attention indicator | Building protection | Capturing | Cargo capacity | Clusters | Containers | Convincing | Creators | Damage | Energy crystals | Fallen ship | Identification | Journal | Modification packs | Multiplayer | Name patterns | Nautilus | Network | Observer | Passage keys | Range | Range roads | Rating | Reformation | Rescuers | Reset | Soundtracks | Specializations | Super | Story | Symbiots | Towers | Ways
This wiki isn't completed yet. Below is a list of categories and their current state of progress.
|A.I.M. 2. Clan Wars||71%|
|Goods||A.I.M. 2 selling/purchasing locations missing|
|Missions||one A.I.M. mission missing|
|Buildings||A.I.M. 2 buildings not added yet|
|Sectors||A.I.M. 2 buildings missing|
|Configurations||Fifth generation mechminds' CFG not added yet|