There are a total of 14 mechminds of the fifth generation (the player and organic modifier included). They divided into fractions, like everyone else. Almost each of them became a leader of its own clan, which seems to suit them fine. This has left a balance of power on the Range.
The unity of all generations of mechminds have allowed the Reckoners to create a powerful information system which is also able to develop some upgrades. It forces to wonder what new and amazing abilites would come of a structure consisting of the fifth generation mechminds, who are superior to the rest of the others in virtually every way. It seems that only Super knows the answer.