Apperantly the Highlands Sector (also called the Hills) is about as close as you can get to the Creators' mother planet, climate-wise. There are a lot of plants and fresh water, and the surface is rather even, without major mountains or pits. The contour field can be seen almost all along the sector perimeter.
Clans that inhabit this sectorEdit
This is the home of very strong clans. The First Ones, who are one of the strongest of the mechminds, have their main base located here. You may also run into the Seekers, Restrictors and the Carriers.
All the Free Ones who stayed in this sector are very good fighters who have the ability to resist the warriors of the clan on their own. So, before shooting anything in the Highlands Sector, give it a second thought.
Buildings in the sectorEdit
|A.I.M.||A.I.M. 2. Clan Wars|
|Carriers' secondary base||Base 1|
|Charge platform 1||not enterable|
|Charge platform 2||not enterable|
|Destroyed base (destroyed)||Destroyed base (destroyed)|
|Expendables plant||Expendables plant|
|Half-stock plant||Half-stock plant|
|Manufacturing plant||Process facility|
|Passage tunnel||Passage tunnel|
|Raw Materials Base||Raw materials base|
|Seekers' test complex||Test complex|
|The Firsts' main base||Base 2|
|-||Production unit 1|
|-||Production unit 2|
Purchaseable things (A.I.M. 2. Clan Wars)Edit
All bases within one sector sell the same things in their hangars.